Hypothesis #18 of 20
Some buried floors may be sunk floors
Strength is how much of our gathered material lines up with the pattern. It is not the odds that the idea is true.
The working idea
Next to the 'something covered it' reading, our own records show a second route to a buried ground floor: heavy masonry on soft ground going down. Mexico City's marble Palacio de Bellas Artes has sunk about four metres in about a century. Common sense: if a 1904 palace can lose a storey, then older stone buildings on river silt or lakebeds could have lost one or two without anyone burying them. This is a possibility to test alongside the mud flood idea, not against it.
Strongest examples
The evidence
Sinking or soft-ground entries
11
11 entries
Palacio de Bellas Artesabout 4 m since 1904
Mexico City Metropolitan Cathedralsinking since built
Palace of Justicesank into soft ground by the Tiber
U.S. Custom Housegranite block on soft ground below river level
Fort Jeffersonwalls sink and crack
House sunk into the ground, PlyosSuspectedhouse dated 1904, 'completely sunk'
Chambers of the Romanov Boyarshalf-sunken lower storey
Hamburg City Hallabout 4,000 oak piles
Sacré-Cœurpiers through old quarries
Baptistery of Neonfloor 3 m under
Venicebegan to subside after 20th-century wells were sunk round the lagoon
Round-2 rows tagged 'sunk' that are really burial under later layers
13 of 14 (e.g. Lecce 'half-buried because ... other monuments were built above it'; Mainz 'ground level has risen by 2.60 metres'; Vindolanda 4 m down in waterlogged soil). Only Venice describes the building going down.
Listed for transparency; not counted as support.
Open questions
- Do buried floors line up with soft soils (river silt, lakebeds, fill) or appear on rock too?
- Is the street around a buried floor level with older streets nearby, or raised?
What would support it
- Buried floors mostly on soft ground with tilted or cracked walls.
- Surveys showing the building dropped while the street stayed.
What would rule it out
- Buried floors on bedrock with level, uncracked walls and a street that rose around them (that would point back to deposit or raising).
Selection bias
Low.
The rating counts how much of our gathered material lines up with the pattern. It is not a probability that the hypothesis is true, and every count is limited by which buildings were picked for the app (see 'selectionBias' on each card).